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General Quarters WWI rules set sail this summer!This much-requested version is on the ways, and about ready to launch. Highlights include:[ul][li]A stand-alone game, with completely rewritten surface combat rules for the Great War. Included are references to changes from the General Quarters WWII rules[/li][li]Color ship charts, from pre-dreadnoughts to the "super-dreadnought" battleship[/li][li]Revised Acquisition tables for visual sighting in the WWI era[/li][li]Fleet-level gunnery rules for small ships simplifies their combat and allows realistic concentration on the action between battlelines[/li][li]Engine types: coal-fired versus oil-burning[/li][li]Fleet-level torpedo rules will both enhance realism and speed play[/li][li]New turn indicators use nautical compass points for increased authenticity[/li][li]Signal & communications rules for this tactically important area[/li][li]Zeppelins!!![/li][/ul]Keep a weather eye turned here for the latest Flagship signals!!!






