Gentlemen,
Hopefully this is a simple question with a definitive answer. In a night scenario, if I Acquire a target on turn 4 can I launch torpedoes on turn 5? Yes, my ship "steamed a straight course during the latter half of" turn 4. Did I "develop a fire control solution" on turn 4? Or, since the Detection Phase comes after the the Movement Phase, do I need to set up the fire control solution on turn 5 and launch on turn 6? The only applicable rule I can find is 1.4.5 Attack Plots. The Night rules don't address torpedo attacks and the turn sequences are very general.
I'm considering a Battle of Tasafaronga scenario. Everything I can find says the Japanese DDs were 'surprised', but were quickly able to launch torps at the US cruisers. Launching two turns after Acquisition doesn't seem to fit the historical accounts.
Thanks,
Tom.