Two more weekends of playtesting the Arras scenario yielded little improvement in player performance. This might end up being a heavily scripted scenario, or we may condense it down to just the final push. Another option might be to strip out all of the victory points for destroyed units and make it simply a matter of how many units are advanced off the southern table-edge. In eight sessions, the British have not come close to this objective.
Or, we might "table" this for now and move on to the last few scenarios we have planned. We just need to write them up from the notes and playtest them. We'll come back to Arras later...no way we're abandoning it.
My play-testers are predominantly college kids. They're gonna disappear come mid-August...gotta get cranking.






