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WW1 Campaigns


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#1 Steve M

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Posted 30 July 2011 - 02:19 PM

I have both GQ3 & FAI and am considering starting a WW1 campaign, using the map out of Avalon Hill's 'Jutland'

Campaigns for WW2 seem to be covered well, however I wondered if there are any WW1 specific campaign rules which I am missing for for items such as repair, which are covered in tabulated form for WW2 and radio contact?

I have the old GQ2 radio rules which have radio ranges.



Thanks

Steve

#2 Blue Leader

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Posted 31 July 2011 - 11:28 AM

I have both GQ3 & FAI and am considering starting a WW1 campaign, using the map out of Avalon Hill's 'Jutland'

Campaigns for WW2 seem to be covered well, however I wondered if there are any WW1 specific campaign rules which I am missing for for items such as repair, which are covered in tabulated form for WW2 and radio contact?

I have the old GQ2 radio rules which have radio ranges.



Thanks

Steve

We are currently working on a campaign for WWI but there are no campaigns as yet.

#3 Steve M

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Posted 03 August 2011 - 03:54 PM

I was thinking more of generalised rules such as repair times and radio contact distances than actual campaigns.

However WW1 campaign would be welcome.

Thanks

Steve

#4 W. Clark

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Posted 26 October 2012 - 02:20 PM

I would also be interested in general topics like repair times and the like. I'm just started running a WWI naval campaign in the North Sea running from 4 August 1914 to the end of 1916 using the Avalon Hill Jutland map. The Germans need to achieve parity in capitol ships by that point or they go with unrestricted submarine warfare instead and lose due to USA entry to the war. I have a fairly accurate OB for both sides including ship withdrawals and returns to home waters from the Med, Pacific and the like. I've borrowed some repair rules from War at Sea and some other odds and ends, but a comprehensive campaign from ODGW would be just the ticket.

#5 Aman

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Posted 11 January 2013 - 07:55 PM

sign me up!
I am planning on using Avalanche Press' WWI games, probably starting with "Cruiser Warfare", and offical campaign rules would be great. I'd probably borrow the ones from GQ3 until something came out.

Two questions: What will the WWI campaign be about? And would it be possible to post the campaign rules like repair as a supplement on line before it is out?

#6 Cpt M

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Posted 11 January 2013 - 10:50 PM

sign me up!
I am planning on using Avalanche Press' WWI games, probably starting with "Cruiser Warfare", and offical campaign rules would be great. I'd probably borrow the ones from GQ3 until something came out.

Two questions: What will the WWI campaign be about? And would it be possible to post the campaign rules like repair as a supplement on line before it is out?


As yet, no date has been determined for release. The game itself is a short duration (several days at most) operational campaign set in the period just after the outbreak of war. Its set entirely in the North Sea.




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