On Saturday, I hosted a game of Mein Panzer at Imperial Outpost Games in Glendale, AZ. This was a simple meeting engagement scenario set in North Africa in 1942. We had 4 players for the game with 2 German players and 2 British players.
Three of the four players had not played before and it had been a while since the fourth player had played. I thought this was a good introductory scenario to give the players a sense of the game at least.
The British side had 2 reduced companies of Crusader IIs and the Germans had 2 reduced companies of Panzer IIIs including 3 "specials" per company. I left the Panzer IIs out of the mix because I really didn't have enough plus I wanted to keep things as simple as possible. Of course now I will need to get some more Panzer IIs painted to rectify the situation.
I chose these 2 types of tanks because they are very close statistically. The speed and armor on both are very similar and the short barreled 50mm is similar in performance to the 2 Lbr. carried by the Crusader II.
The specials are a bit better but not overwhelmingly so.
There were 4 low hills plus a village with a crossroads in the center that was the main objective for both sides. I kept the terrain and its effects pretty simple with the players getting automatic hull down on a reverse slope and alley shots if firing in or out of the village.
We got through 3 turns in about 90 minutes before we had to call the game since a couple of the guys had to leave. The Germans got the victory since they managed to get the crossroads. Both sides scored some kills but no brew-ups occurred.
All the players seemed to enjoy the game and are interested in playing again. For me, at least, that is a successful game.
I just took a couple of pictures at the end of the game showing the final dispositions.
I will plan to run another game around January next year.