If I am understanding the results tables correctly, all direct hits and near-misses of either medium or heavy ordnance on an airfield cause identical damage to aircraft on the ground. Is this correct? I know changing it adds layers of complexity, but I'm trying to square a 500# bomb dropped from a Dauntless causing the same damage to parked aircraft as a 1000# bomb from a B-17.
Any suggestions, modifications to results, or thoughts in general on the subject are welcome. Thank you.






