First of all, let me say, Thank you, for the discussion and clarifications. It's really awesome to have folks supporting miniature gaming like this.
HMS Repulse suffered two hull hits from a single torpedo in Land Based Air vs. Allied Sweep phase. She was therefore disabled and detached with HMAS Vampire to escort. (Adm Phillips pressed on to his doom with PoW and the other two DDs because why not?
See Jeff's excellent write up elsewhere) HMS Repulse and HMAS Vampire eluded further detection in the LBA vs Disabled/Crippled phase and returned to Singapore.
I saw this in the rules but wasn't clear how it applied to the Allies:
"IJN ships may be voluntarily withdrawn at the beginning
of any turn, with VP ramifications based on their current damage
level (which could be no VP impact).
Disabled: Ships that sustain more than one hull and/or more than
one main armament damage are disabled and must be repaired, or
withdrawn."
So, if I'm reading the above correctly, and the discussion, I could withdraw Repulse or repair her. If I withdraw her is there a Victory Point cost? I'm going to go with "no" as in the crippled ship section later it says:
"Crippled ships count toward victory conditions, but disabled ships do not."
(I was thinking of withdrawing her because the IJN get the two BCs if she's still in play)