Airplanes in your games
Posted 07 August 2006 - 08:37 PM
Posted 08 August 2006 - 06:26 AM
We occasionally use aircraft in our games. I know that I have used them a few times. Yep, they always seem to get special attention too. Nature of the beast. They represent a big threat on the battlefield and can change the tide of a battle. That's why the inclusion of aircraft in a balanced game must be carefully thought out. I have done, in micro scale (6mm or 1/285th scale) flights of 3 aircraft. Flights of 2 sets of 2 would not be bad, but balancing them out is the key. Have to give the Germans adequate AA coverage to get a descent counter to them. There objectives and how they are targeted is another factor. I used a ALO (Aircraft Liasion Officer) in my game and they had to color smoke the target for the aircraft (stole the idea from the movie A Bridge too Far). Made things interesting.
I am curious: are airplanes a regular feature in your game ? I play mostly WWII and when a Typhoon appear on the board, he always got a lot of attention...
Not yet. Funny you mention this now though. I was just talking with Don this past weekend about finding a 1/100th scale L5 Sentinal for just this very thing. If I find one, I am going to use it in my next game, with of course some light AA (snicker, snicker) for the Germans. :evil:
Have you tried spotters in airplanes in one of your game?
Posted 08 August 2006 - 11:28 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users