Posted 24 August 2006 - 05:59 AM
As noticed, the small (I prefer light) mortars do lack punch and I agree. I don't think I agree to them being useless, though. As I have figured out while changing over the infantry to squad level, killing isn't everything. I am equating killing to punch. The light mortars are actually used for harassment; slow down an attack or get the defenders heads down for an attack. Light mortars can cause pins and supressions which can really break up an attack or fragment a defense and reduce casualties taken by the mortar supported attack or defense. Of course decent die rolling is esential too. ;) Also, even the light mortars have a small chance of taking out an armored vehicle with little to no top armor. And with the recent addition of the +5 vs. Softskin modifier added to the HE Modifiers to Kill table (in the new revision of the rules), the light mortars should be lighting up any hapless unarmored vehicles wandering in their area.