This is the 5th in a series of AARs that are being cross-posted from other fora. The originals also appeared on TankNet, and the GHQ forum.This series follows the early gaming experiences with the Mein Panzer
rules by the Bay Area TankNet Pewter-Pushers, a loose collection of tank afficiados who have come together on several occasions over the past several years to play with little toy tanks.Here is a battle fought out on Sunday, October 19, 2008, at my home.Our setting is in June of 1940. With the Germans running rampant over much of France, and the British BEF leaving the continent (and most of their equipment) behind, the Italians have decided to jump, striking out across the French boarder in the Alps and along the Cote d'Azur. But in our scenario, the Italians have also decided to strike across the boarder from their North African colonies into French North Africa. And so, on this day in June of 1940, we find ourselves on the "west road", which branches off when the coastal road makes a turn towards the north near Medenine on Tunisia's eastern boarder. The Italians have crossed the boarder in some force, and are moving in to Tunisia. French boarder guards have been overrun, and now reserves are moving to take up hasty positions to block further Italian exploitation. On the west road, the French have determined to set up a defense at the mountain pass near the village of Bir Suhdz.
Here is a view of Bir Suhdz, looking from east to west. The Italians are coming up this road. The town is located about 3km from the eastern outlet of the Pas de Suhdz, in sandy/rocky gently rolling terrain. There are olive orchards about 1km west of town. The west road is paved, while there is also a dirt road heading north from town that leads off to Mareth.
Here is a view of Bir Suhdz from the north. The French quarter is centered around the old medieval church on the western side of town, the Arab quarter around the mosque to the north-east of the town's central wellhouse / water tower.
The French forces, under the command of Chef de Batt. Marc d'Un, have come through the Pas de Suhdz, occupied the olive orchard and the high ground to the north of the road, and are advancing on the Arab quarter of Bir Suhdz.
The Italians, under Colonello Nicholas Manico-Moranni, are racing for the French quarter from the east.At this point all units in the game were represented by paper chits. Niether player knew the other's forces. The French were allowed 20 units, selected primarily from infantry, artillery, and infantry support, with some possible light armor (Renault tanks). The Italians were allowed 25 units, to be selected from a variety of possible choices of infantry, infantry support, artillery, L3/35 light tanks, M11/39 medium tanks, and AB40 armored cars. The Italians were allowed transports at no cost to their unit count. The French needed to pay for their transport from their total of 20.More to come.