What is the maximum unrepaired bulkhead damage a ship can take? On the old Ship Logs there was one bulkhead you circled for first hit and x'd out for the second. With the new Logs there are 2 bulkheads are they treated the same making 4 possible hits. Also if no more Bulkhead available to mark off what happens to those hits? I think that gets covers all the questioned options.Willkiller
Damage Allocation
Started by
Raymond Runge
, Mar 25 2009 06:58 AM
2 replies to this topic
#1
Posted 25 March 2009 - 06:58 AM
#2
Posted 25 March 2009 - 08:30 AM
There is no limit as to the number of bulkhead hits that a ship can have at any one time (the same also applies to fires). Bulkhead hits respresent serious progressive flooding that, unchecked, will definitely sink a ship over time. (Getting pasted with several bulkhead hits is NOT good for long term survival!) The method of marking off the hits is up to you; my group just indicates a hit with a quick slash through the bulkhead title on the log .
#3
Posted 25 March 2009 - 12:28 PM
Thanks.
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