Jump to content


Posted ImageFree Shipping on orders totaling $250 or more!!Posted Image
(Please select 'Free Shipping' at checkout)

(US Domestic only)

Printed Format


Shopping Cart

Your cart is empty right now

Printed Format
$24.95

Add to cart

The Solomons Campaign (Loose Leaf)


*** Loose-Leaf - US 3-Hole Punch Only ***

Product ID: 04-301

$39.95

Add to cart

Post Captain (Loose Leaf)


There have been a number of fine games written to simulate the great fleet actions that decided the fate of nations. But, these battles can be counted on two hands. For every fleet action, there were a hundred frigate, sloop and small ship of the line engagements that turned “command of the sea” into the daily reality of using and controlling the sea lanes.

It is time for a game that focuses on the single ship duels and small squadron actions that were the main fare of sea officers - a game that provides you an opportunity to highlight seamanship and experience the differences in armament, crews and types of ships along with the details of sea tactics in this era. POST CAPTAIN has been developed to do just that.

It enables you to simulate convoy actions, commerce raiding, cutting out expeditions, gunboat clashes, and shore raids along with a variety of single ship duels and small squadron actions. Boat and cargo handling, challenge and deception, current and tide, floating batteries and shore defenses, kedging, mortar bombardments by bomb vessels, prize crews, stern way, blanketing and wind shadow and the less well known types of sailing rigs and vessels are all covered

Set during naval warfare in the period 1793 - 1815 ( the height of Age of Sail Era - the Napoleonic Wars and the War of 1812) and is designed for naval miniatures of all scales.

*** Loose-Leaf - US 3-Hole Punch Only ***

Product ID: 06-101

$14.95

Add to cart

North Sea Campaign (Loose Leaf)


Under Admiral Tirpitz, with the active encouragement of Kaiser Wilhelm, Germany committed to a naval construction program designed to challenge British control of the North Sea. In less than two decades the resulting Anglo-German Naval Arms Race was one of the primary causes of the Great War.

Within weeks of the outbreak of war in August 1914 millions of soldiers were engaged in combat. On the Western Front German armies violated Belgian neutrality to gain easy access to northern France. While this gambit did open a promising route to Paris, it had a fearful political price as treaty obligations brought England into war.

For a few weeks in the later summer of 1914 it looked like German armies might capture Paris, scoring a knock-out blow. When they failed, and a stalemate descended all along the front from the Swiss border to the English Channel, the North Sea became the only other theater that offered a way to quickly bring the war to a conclusion.

For a variety of reasons, including the British advantage in capital ships, a major fleet action did not occur until Jutland in May 1916. Still, there were numerous occasions early in the war when the fleets could have clashed, and the stakes were high indeed. Churchill later described Admiral Jellicoe, commander of the Grand Fleet, as “the only man on either side who could lose the war in an afternoon,” an indication of the importance for England to maintain control of the North Sea.

This campaign game, focusing on the early war, offers players a chance to fight out a series of actions that helped shape the campaign, and that offered the possibility of a major fleet action.

Players will face both strategic and tactical decisions with the fog of war (sometimes literally on the North Sea) may confer advantages or devastating disadvantages.

The campaign is compatible with virtually any miniatures rule set. The strategic decision model provides replayabililty as no two campaigns will be the same, especially combined with a wide variation in possible tactical encounters. And there is always the possibility that control of the North Sea will come down to one afternoon.

*** Loose-Leaf - US 3-Hole Punch Only ***

Product ID: 04-304

$24.95

Add to cart

Defending The Malay Barrier (Loose Leaf)


Defending the Malay Barrier, The ABDA Campaign is a historical naval campaign of the first months of World War II in the Pacific, specifically in the area of the Southern Philippines and Netherlands East Indies (NEI). It is based on the General Quarters Third Edition (GQ 3.3) Decisions at Sea campaign system introduced in Old Dominion Game Work's (ODGW's) The Solomons Campaign (TSC) and Sudden Storm, The Japanese American Naval War of 1937. While designed for GQ 3.3, it can be used with any World War II naval miniatures rules. In cases where direct references to GQ 3.3 are made, players using other rules will need to "translate" those references to the other rule system being employed.
  • Recreate the 1941 - 1942 Japanese campaign for the conquest and the Allied ABDA Command's defense of the Malay Barrier
  • Accurate Orders of Battle adaptable to any naval game system
  • Mapless search method that requires no plotting
  • Tactical battles generated by unique decision tree method
  • Maximum replayability provides new challenges every time
  • Options for Force Z, Dutch Battlecruisers and more
*** Loose-Leaf - US 3-Hole Punch Only ***

Product ID: 04-305

$34.95

Add to cart

Mein Zombie Core Rules


Mein Zombie is a flexible and expandable 1:1 rule system for recreating the massive Zombie infection. Designed to be used with miniature scales from 15 up to 28mm, it is based around out innovative Drop-In game system. Players from novice to veteran will find it easy to customize the game to their particular gaming style.

This player-friendly approach to war gaming builds around solid and easily learned basic rules, which present an excellent balance of playability and historical accuracy. Once you quickly learn the core rules, you simply "drop in" additional rule modules as you see fit. Each Drop-In utilizes the same terms and mechanics for entirely seamless integration into a full-featured game system.

As with all ODGW rule systems, players may register their game using a unique serial number located inside. Registration allows the player free access to a private area of the ODGW Internet Website where updates and bonus files can be found. No more buying a totally new game system every few years just to keep current... with the ODGW Update Website, you will always have the most current copy of the rules and supplements that you own.

Look for other products in the Mein Zombie line from Old Dominion GameWorks. Products such as Scenario Packs, Campaign Packs, Data Books, and other supplements expand upon the Core Rules.


*** Loose-Leaf - US 3-Hole Punch Only ***

Product ID: 05-101

$34.95

Add to cart

Historical Battlelines: Core Rules


Historical Battlelines TM is a complete regimental and battalion level rules system covering all horse and shot wars. This includes conflicts between 1600 thru late 1800's. To include major wars like the Napoleonic, American Civil War, English Civil War, and 7 Year War.

Historical Battlelines TM mechanics are based on those developed for the American Battlelines TM rule system. There have been few minor changes to improve playability from the original rules, however the mechanics are the same. In Historical Battlelines TM a unit’s effectiveness is based upon three criteria. These include Morale, Disorder and Ammunition Levels. And with nothing more than a few counters, this simple and exciting system mirrors the unpredictability that was found on the actual field of battle. Historical Battlelines TM also includes representative examples of troop and weapon statistics for several periods of conflicts.

Based around the innovative Drop-In TM Game System, Historical Battlelines TM is built on a solid and easily learned core set of rules. This player-friendly approach provides the perfect balance between historical accuracy and playability while at the same time allowing players to grow into the game at their own pace. Utilizing the same terms and game mechanics, the addition of the new Drop-Ins is accomplished without the need to learn a whole new set of rules. Within you will find Drop-Ins TM for command and control, morale, artillery (including counter battery), structures and fortifications, cavalry, skirmishing, unusual weapons and more!

Designed to work with miniatures sizes 6mm and up, there is nothing else required to play in literally any figure scale. And, with a very flexible basing system, there is no need to re-base figures from existing collections.

*** Loose-Leaf - US 3-Hole Punch Only ***

Product ID: 02-102

$12.95

Add to cart

BattleLines Scenario Pack #1


Product ID: 02-301

$34.95

Add to cart

Historical Battlelines: American Civil War Data Book


Welcome to the first major data book for the Historical Battlelines TM Core Rules System... the American Civil War Data Book. The ACW Data Book covers the Union and Confedrate Armies and includes Union and Confederate Infantry, Cavalry and Artillery units.

The heart of this book is the extensive list of Federal, Confederate, State, and Irregular Regiments, Cannons and Rifles used during the war. In all, there are over 2,500 Union and 1,900 Regiments, 2,500 Union and 780 Confederate General Listings, 40 Union and 20 Confederate Rifles, 180 Union and 230 Confederate Cannons and 230 Union and 80 Confederate Ship classes listed in this book. Each regiment has its listed stats from the start of the war.

Also included in the book are Notes and Special Rules that apply specifically to the War. Notes covering Stands in the Army Tables, Flying Artillery and Legion Units and Special Rules covering Legion Units, Weapons Smoke, Grenades, Land Mines, and Observation Balloons.

Finally, the original American BattleLines Army Tables are included for those who still like to generate their own units and the extensive Bibliography that was used to prepare this work. These pages are included in two appendices in the back of the book.

Overall, ODGW has tried to include everything that the player needs to generate any battle fought during the American Civil War and hopes that you enjoy the book!


*** Loose-Leaf - US 3-Hole Punch Only ***

Product ID: 02-203
ISBN: 9-781940-020075