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09 Jun
Marikapah5585
XEvil 7.0 automatically solve most kind of captchas, Including such type of captchas: ReCaptcha-2, ReCaptcha v.3, Google captcha, Solve Media, hCaptcha, BotDetect, KeyCaptcha, Cloudflare, Text CAPTCHA, AWS CAPTCHA, GeeTest slider, Arkose Labs, TikTok verification, Facebook, Instagram, Twitter, PayPal, Binance, Coinbase, Click-based CAPTCHA, RotateCaptcha, Microsoft account, Mathematical CAPTCHA, Motion-based verification, Apple, eBay, Shopify, WordPress, Snapchat, LinkedIn, +12000
09 Jun
Marikapah5730
XEvil 7.0 automatically solve most kind of captchas, Including such type of captchas: ReCaptcha v.2, ReCaptcha-3, Google, SolveMedia, hCaptcha, BotDetect, KeyCaptcha, Cloudflare, Text CAPTCHA, Amazon AWS WAF, Geetest, ArkoseLabs, TikTok verification, Facebook, Instagram, Twitter, PayPal, Binance, Coinbase, Click-based CAPTCHA, RotateCaptcha, Hotmail, Mathematical CAPTCHA, Motion-based verification, Apple, eBay, Shopify, WordPress, Snapchat, LinkedIn, +12000 + hCaptcha, FC, ReCaptc...
20 Oct
ObzvonOrbit
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HB House Rules
Currently, it is not possible to have the general charges and movements across battlefields that characterized certain moments in famous battles, e.g., Gettysburg, Waterloo, etc. This house rule would allow units to activate together to recreate these famous moments.GROUP ACTIVATIONIf you have two or more units within command distance of each other, and in unit command, they may activate together, placing their ACTIVATED counters at the same time. They activate simultaneously as if they are one unit, with all the restrictions on how individual stands are activated according to the Sequence of Play. Any Morale and Recovery checks are rolled separately for each unit, i.e., if two units require Morale checks, they would each roll – once for each marker – then move together. Each unit requires an ACTIVATED marker to activate. Note: this does not apply to other players’ units on the same side. You can only group activate units under your own command.
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