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General Quarters III


Is Post Captain just GQ 3 with sails?!?

Aug 19 2015 08:41 PM | Kenny Noe in GQ3 Products

First, to clear up some misconceptions. Post Captain (or PC) is NOT GQ3.3 with sails. While the rules, logs and charts are similar in format (and it does use GQ3.3’s D12s), the mechanics are generally not (the gunnery system is vaguely similar, but not directly so). Obviously, the game mechanics used for WWI and WWII don't translate to AoS! To use the family analogy, if General Quarters 3.3 and Fleet Action Imminent are siblings, then Post Captain is the third cousin, twice removed (PC gets invited over for Thanksgiving and Christmas and not much else!).

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Does General Quarters work for the interwar per...

Jul 29 2015 06:27 PM | Kenny Noe in GQ3 Articles

Question posted at ODGW.com from Naval gamer.

“I am interested in war gaming the pacific theater from War Plan Orange in the 1920 through WW2. I have the following questions:

1. General Quarters 3.3: Does it contain enough ship data to play the US and Japan through this time period?
2. Does the Sudden Storm supplement contain the ship logs needed for that conflict, or is it just a campaign game with scenarios?
3. To model a USN - IJN conflict in the mid 1920's would I need Fleet Action Imminent?

Thanks”


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Post Captain - Shore Raiders

Jul 09 2015 11:20 AM | Kenny Noe in GQ3 News

Ahoy Mates... An Age of Sail table top wargame for swashbuckler Captains waiting for their ships to set sail....


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This is the last teaser for Post Captain. It WILL be available for purchase at


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Also available at the ODGW Store starting July 16th!

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Post Captain Bonus Ship Files...

Jun 30 2015 08:13 PM | Kenny Noe in GQ3 News

Ahoy Mates... A soon to be released Age of Sail table top wargame for swashbuckler Captains waiting for their ships to set sail....

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The new POST CAPTAIN 1793 – 1815 age of sail addition to the GENERAL QUARTER’S fleet will be accompanied by more than 75 pages of FREE Bonus files. These will be available to folks who have purchased and registered their game on www.odgw.com. (Registration is free!)

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Post Captain Master Index Pt 3 Shore Raids Chap...

Jun 20 2015 10:23 AM | Kenny Noe in GQ3 News

Ahoy Mates... we're back with the third and last installment of the Master Index for Post Captain... Shore Raids.

ODGW will be releasing Post Captain on or about July 16th 2015.

While we wait for the ship to come to port we're checking out the Master Index of Chapters in Post Captain. This index covers the Basic Game, Advance Rules and Shore Raids. The index in its entirety will be one of many free Bonus files available to gamers who have registered their rules on ODGW web site.

The last portion of the Master Index is on Shore Raids. Shore raids are a time honored means of extending sea power ashore. Warship detachments can land suddenly, without warning, to capture supply and weapon caches, destroy signal stations, storm shore batteries and isolated forts, and assist cutting out expeditions. Repeated raids in divergent locations frustrate an opponent and tie up valuable military resources needed elsewhere.

Listed below are the chapters you can expect to see for more adventurous captains..

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Thanks for reading. Look out for more Post Captain information coming soon.

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Post Captain Master Index Pt 2 Advance Chapters

Jun 14 2015 06:14 PM | Kenny Noe in GQ3 News

Ahoy Mates... we're back with the second installment...

ODGW will be releasing Post Captain on or about July 16th 2015.

While we wait for the ship to come to port we're checking out the Master Index of Chapters in Post Captain. This index covers the Basic Game, Advance Rules and Shore Raids. The index in its entirety will be one of many free Bonus files available to gamers who have registered their rules on ODGW web site.


Welcome back to our index preview. Next is the Advance Rules. Listed below are the chapters you can expect to see for more adventurous captains..

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Thanks for reading. Look out for the next installment - Pt. 3 Shore Raids rules, coming soon.

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Post Captain Master Index Pt 1

Jun 12 2015 10:43 AM | Kenny Noe in GQ3 Products

Ahoy Mates...

ODGW will be releasing Post Captain soon and while we wait for the ship to come to port I've scavenged a couple goodies. Over the next couple weeks the Master Index for Post Captain will be released. This index covers the Basic Game, Advance Rules and Shore Raids. The index in its entirety will be one of many free Bonus files available to gamers who have registered their rules on ODGW web site.

First up in the Index are chapters for the Basic Rules.

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Thanks for reading. Look out for the next installment - Pt. 2 Advance rules, coming soon.

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Age of Sail Clear Acrylic Ship Bases

Jun 06 2015 10:05 AM | Kenny Noe in GQ3 News

Announcing new Age of Sail clear acrylic ship bases with etched wakes...

ODGW is pleased to announce new additions to our line of clear acrylic ship bases. These bases are designed with a different wake pattern more inline with a ship underway with wind power rather than mechanical power.

There will be FOUR new bases added to accomodate Sloops, Cutters, up to Man of Wars. The bases are sized 4" x 1.5", 4" x 1.25", 2.5" x 1", and 2" x 1".

ODGW is launching a new series of age of sail bases to add to their inexpensive ready-to-use clear acrylic ship bases. These are available in a variety of sizes for sailing miniatures designed by Jim O’Neil. Ship bases are particularly important for sailing miniatures as they tend to be unstable with their tall, proportionally heavy pewter masts and sails. In addition, bases protect miniatures from getting too close together and damaging projecting yards and bowsprits.

The ODGW bases are clear, so they blend in with what ever gaming surface being used and each features etched bow waves and wakes. Corners are rounded to avoid snagging miniatures on the gaming surface during movement. Simply glue the completed miniature on the base and you’re ready to go. Add a small paper rectangle with the vessel’s name or code in the wake to aid identity. No need to paint the sea surface or dry brush the foam. What could be easier? Spend your valuable time detailing your ships, not finishing bases.

These will be available by Historicon (July 16th) to order from our on line store.

Pictures will be posted as soon as we get them in.

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Post Captain Pending release...

Jun 06 2015 08:56 AM | Kenny Noe in GQ3 Products

Post Captain... a great new Age of Sailing game brought to you from the creator of General Quarters 3.3



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Sudden Storm

Jul 18 2011 06:49 PM | Kenny Noe in GQ3 Products

Sudden Storm is a fast moving campaign of the 1937 naval war between Japan and the US recreating the full range of surface, air and submarine warfare in both operational and tactical operations. It enables you to explore the challenges admirals on both sides would have faced if the US and Japan had ended up at war in August 1937, during the "China Incident," rather than in December 1941. A multitude of different potential strategies makes for maximum replayability with new challenges every time. Sudden Storm is the second offering the ODGW's "GQ III Decisions at Sea" series of naval campaigns. It employs an innovative campaign decision tree system that enables players to quickly assign forces and determine contacts in contested areas without the drudgery of plotting movement. This system has been evolved from the earlier TSC to encompass multiple theaters along with a broader range of missions, intelligence, repair, weather and other aspects of the campaign. A new, fast-resolution ground combat system has been added for resolving combat on diverse land objectives at campaign level.

Resulting tactical naval engagements can be fought out with any naval rules, but the campaign seamlessly interfaces with GQ III (purchased separately). In addition to background features describing the road to war, campaign level charts, OBs and campaign map; Sudden Storm contains all new color GQ III 1930s combat charts, 240 Ship Logs and 32 aircraft Formation Cards - everything needed for tactical resolution. A sheet of full-color 1937 aircraft counters on card stock is also included for those who want to resolve tactical aircraft operations, but might lack the requisite miniatures.

Sudden Storm is not just another retread of Plan Orange or WW II. Politically and geographically, it presents a very different situation from either one with only two combatants confronting each other in a world defined by 1930s technologies while everyone else is determined to remain neutral. Geography, logistics and neutral zones provide gamers with tough command and operational challenges. Naval warfare is also very different in that era. Aircraft have an important role, but lack the reach and striking power another five years will bring. Surface naval forces remain the key to controlling the seas. The IJN and USN are briefly and uniquely balanced in strength at this one moment in time. Most of the modern IJN and USN ships employed in 1942 are already available, but in different, 1937 configurations. In addition, there are no magnetic torpedo exploder problems, radar or Type 93 "Long Lance" (sic) torpedoes available yet. All this creates an ideal environment for a wide range of classic naval battles.

Sudden Storm also includes download access to 150 pages of Bonus Files. These include eight options, additional forces and Ship Logs, Coastal Defense Cards and maps of the defenses of Manila and Truk, individual carrier and airfield Flight Logs, separate full-color aircraft counters for the flights of each carrier and land based squadron featuring the unique color schemes of the times along with supplemental data on the forces and other aspects of this forgotten era. The files also provide opportunities to explore forgotten technologies like LTA dirigibles and the US flight deck cruiser.

Sudden Storm offers you a window into the fascinating colorful, forgotten world of the late '30s filled with tough command challenges and classic naval battles.

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